1. The ‘Select Objects’ tool located at the top toolbar or also
can be opened by Ctrl+T shortcut is a tool used to locate and move certain
objects by typing up their names. You can also select them from the window and
edit them.
2. The DataBase View which can be accessed from the top toolbar
or from View>Open View Pane>DataBase View is used to edit various
entities, particles, music, sound, prefabs, reverb presets and game tokens. The
Entity Library tab is where you create and edit the values of your entities.
The Prefabs Library tab is where all your prefabs are stored.
3. The Lighting tool which can be accessed from the Terrain tab
and then going to ‘Lighting’ is used to change the time of day, such as dawn, sun
setting and can also change the direction of the sun.
4. The Time of Day tool located in the Terrain tab is where you
can change the time of day. E.g. 4 p.m., 8 a.m.… You can also tweak other
parameters from this window such as intensity of fog and such.
5. The Flow Graph is the tool where you will script your level
with. It’s located in View>Open View Pane>Flow Graph. The main function
of it is the linking of nodes, thus being a very visual scripting method.
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